Creatures

There are four phenotypes of playable creatures in Asylum, organized predominantly by morphology. These phenotypes are commonly used categories in the setting of Asylum but players should understand that they are cultural constructs. It is possible for creatures that blur or even defy these concepts. Just because a character is from a particular Outside realm or descended from some creature does not automatically make them fit into related categories. For instance, the Aesir Pantheon are predominantly Anima, but their legendary traitor Loki was descended from Titans and two of his children were Behemoths.

Humans
Normal and magically enchanted humans comprise the vast majority of most conspiracies on earth. Most humans have no supernatural abilities without the use of rituals such as contracts. A few humans, such as the Scions and Cursed are bestowed powers through different supernatural events.
 * Attuned
 * Cursed
 * Scions

Chimera
Chimera are inhuman animals that have gained sapience and magical abilities. Most chimera, like the Behemoths and Forgotten, are from Outside or Sideways realms. Exalted chimera, however, are ordinary terrestial creatures that have become magically enchanted.
 * Behemoths
 * Exalted
 * Forgotten

Ephemera
Intangible spirits can be found in many Sideways realms as well as the interstice between Outside worlds. These ephemera are frequently the cast off conscious of living beings or the accumulated psychic impressions of objects, events, and places.
 * Incarna
 * Legacies
 * Shades

Fey
The Outside realms have their own humanoid "people" too. The fey are half-remembered in human legends about fairies, giants, and demi-gods. While our myths sometimes diefy them, in reality they are just as mortal and flawed as the rest of humanity.
 * Anima
 * Therians
 * Titans